CS 2110 Timed Lab 4: C

$35.00

Category: You will Instantly receive a download link for .zip solution file upon Payment || To Order Original Work Click Custom Order?

Description

5/5 - (4 votes)

Overview 2.1 Description Please read this entire document before starting. In this timed lab, you shall be writing two functions that involve array and pointer arithmetic: set_character() and draw_diagonal_line(); a function that involves dynamic memory allocation: destroy_image(); a function that involves string manipulation AND dynamic memory allocation: replace_extension(); and a brief function involving bounds checking: is_printable(). The entire assignment must be done in C. Please read all the directions to avoid confusion. THERE ARE NO CHECKPOINTS; you can implement the functions in any order you want. Each function can be implemented independently, so you can get full credit for any function without getting credit for any other function. If you think a function is difficult to implement, you can save it for later and work on a different function. The one exception is draw_diagonal_line where you may find it much easier to implement if you complete set_character first (although implementing set_character is not strictly required to get full credit on these two methods. 2 3 Instructions You have been given three C files – tl04.c, tl04.h, and main.c. (main.c is only there if you wish to use it for testing; the autograder does not read it). For tl04.c, you should implement the is_printable(), set_character(), destroy_image(), draw_diagonal_line(), and replace_extension() functions according to the comments. Optionally, if you want to write your own manual tests for your program, you can implement main() in main.c. You should not modify any other files. Doing so may result in point deductions. You should also not modify the #include statements nor add any more. You are also not allowed to add any global variables. 3.1 The ASCII Image This timed lab involves modifying ASCII images in C. ASCII images are images created using text or ASCII symbols. You will be using the provided ascii_image struct in tl04.h to write all of the required functions in this assignment. A struct ascii_image contains a width and height, representing the dimensions of the ASCII image; a non-null name representing the name of the image; a non-null name representing the creator of the image; and the image itself, represented by char *data which is a non-null, 1-dimensional array of size width * height. Like the videoBuffer from HW8, this one-dimensional array represents a 2D array or image whose rows/scanlines are stitched together into a 1D array. 3.2 Writing is_printable() This function takes in a single argument – a char – and will return a nonzero value (true) if that character is printable, and will return zero (false) if it is non-printable. A character is considered printable if its ASCII value is within the range [32, 126]. 3.3 Writing set_character() This function writes a character into the given image at the given row and column coordinates. It takes in a pointer to an ASCII image, a position (row and column), and the character to set that position to, as given in the function header below: int set_character(struct ascii_image *image, int row, int col, char c); This function will set the character in the ASCII image to the given character at the row and column coordinates. • If the image passed in is NULL or its data is NULL, return FAILURE • In the case that the row or column supplied is invalid, i.e. row is not in the range [0, image->height – 1 or column is not in the range [0, image->width – 1], return FAILURE without modifying the image • In the case that the character is not printable, i.e. the integer representation of the ascii character is outside of the range [32, 126], return FAILURE without modifying the image • If the function sets the character successfully, return SUCCESS HINT: Think about how we used videoBuffer in HW8 3 3.4 Writing draw_diagonal_line() draw_diagonal_line() is used to draw a diagonal line on the ASCII image supplied, given the coordinates of the initial point and endpoint of the line. The function takes in an ASCII image, row and column coordinates of the first and second points in the line, and a character to be used to draw this line, as detailed in the function header below: int draw_diagonal_line(struct ascii_image *image, int row1, int col1, int row2, int col2, char c); The line to be drawn must be only one character thick as shown in the example in tl04.c. The two given coordinates also must form a perfectly diagonal line meaning the change in row must equal the change in col. The line drawn on the screen can go out-of-bounds; in this case, draw the parts of the line within bounds of the image, ignoring the part that goes out-of-bounds. For this reason, it is highly encouraged to use set_character() for drawing, since it should have built-in bounds checking. Note: none of our tests will intentionally draw out-of-bounds, but you must avoid drawing out-of-bounds in your code, or else you might get a bad image or a Valgrind error. • If image is NULL or its data is NULL, if change in row does not equal the change in col or if any of the row or col values are less than 0, return FAILURE. • In the case that the character is not printable, i.e. the integer representation of the ascii character is outside of the range [32, 126], return FAILURE without modifying the image • If there are no issues with the input, you should draw the line and return SUCCESS • Your code should work for any valid row1 and col1 input for the 1st coordinate, with row2 and col2 for the 2nd coordinate. 3.5 Writing destroy_image() Note: An implementation of create_image() is provided in tl04.c; you may use this to help you in deciding what memory to free. The function destroy_image() takes a single argument, the ASCII image to destroy. void destroy_image(struct ascii_image *image); The purpose of this function is to free up all of the dynamically allocated data associated with the image passed in. This means that we need to free the image’s name and data, as well as the image itself. It is possible for an image to be non-null and have either its data or name be NULL. You should not have to handle these cases differently since free(NULL) is a harmless operation. Be careful to not dereference the image if it is NULL (e.g. image->data), as this will segfault. As usual, take care to not have any memory leaks in the program. 3.6 Writing replace_extension() This function replaces the file extension in a string of characters (if it exists) with a new extension. replace_extension() takes in the ASCII image to modify and an extension with which to replace: int replace_extension(struct ascii_image *image, char *extension); 4 An extension is defined as follows: if a string of characters has multiple ’.’ characters, then the right-most ’.’ and all text afterwards is considered to be the extension. If a string of characters has a single ’.’ character, then that character and all text afterwards is considered to be the extension. If a string of characters does not have any ’.’ characters, then it does not have an extension that can be replaced. NOTE: The new extension passed in does not need to be checked as having a ’.’ character. For example, replacing the extension of an image with the name “puppy.png” with “” should change the name of the image to “puppy”. Replacing the extension of an image with the name “puppy.mp3” with “.wav” should change the name of the image to “puppy.wav”. Replacing the extension of an image with the name “puppy.png.jpeg” with “.gif” should change the name of the image to “puppy.png.gif”. Replacing the extension of an image with the name “puppy” with “.jpeg” should keep the name of the image as “puppy”. When replacing the extension in the image name, it is required that you dynamically allocate a new pointer to it either using malloc or realloc. This pointer should be assigned to image->name, and it should have enough room for the new image name. If you malloc space for your new name, make sure to deallocate the space used for the previous name of the image. Make sure that there are no memory leaks in your code! You are welcome to use any of the string.h functions in your code, these are quite handy! • If the image passed in is NULL, return FAILURE without allocating or modifying the image • If the replacement extension passed in is NULL, return FAILURE without allocating or modifying the image • If the image is not NULL, you can assume that image->name is also not NULL • If any dynamic memory allocation fails, make sure to return FAILURE and free any other memory that you have allocated • If there is no extension in the existing name of the image, then return SUCCESS without allocating or modifying the image 3.7 Testing your program with main() main() can be used to test all of the functions that you’ve written so far. You can use print_image() (provided in tl04.c) to print out the image you pass in. From here, you can set up your own test cases, print out images, and check that everything is working. 5 4 Debugging with GDB – List of Commands Debug a specific test: $ make run-gdb TEST=test_name Basic Commands: • b break point at a specific function • b : break point at a specific line number in a file • r run your code (be sure to set a break point first) • n step over code • s step into code • p print variable in current scope (use p/x for hexadecimal) • bt back trace displays the stack trace 6 5 Rubric and Grading 5.1 Autograder We have provided you with a test suite to check your work. You can run these using the Makefile. Note: There is a file called test_utils.o that contains some functions that the test suite needs. We are not providing you the source code for this, so make sure not to accidentally delete this file as you will need to redownload the assignment. This file is not compiled with debugging symbols, so you will not be able to step into it with gdb (which will be discussed shortly). We recommend that you write one function at a time and make sure all of the tests pass before moving on the next function. Then, you can make sure that you do not have any memory leaks using Valgrind. It doesn’t pay to run Valgrind on tests that you haven’t passed yet. Below, there are instructions for running Valgrind on an individual test under the Makefile section, as well as how to run it on all of your tests. The given test cases are the same as the ones on Gradescope. We formally reserve the right to change test cases or weighting after the lab period is over. However, if you pass all the tests and have no memory leaks according to Valgrind, you can be confident that you will get 100% as long as you did not cheat or hard code in values. Printing out the contents of your structures can’t catch all logical and memory errors, which is why we also require you run your code through Valgrind. You will not receive credit for any tests you pass where Valgrind detects memory leaks or memory errors. Gradescope will run Valgrind on your submission, but you may also run the tester locally with Valgrind for ease of use. We certainly will be checking for memory leaks by using Valgrind, so if you learn how to use it, you’ll catch any memory errors before we do. Your code must not crash, run infinitely, nor generate memory leaks/errors. Any test we run for which Valgrind reports a memory leak or memory error will receive half or no credit(depending on the test). If you need help with debugging, there is a C debugger called gdb that will help point out problems. See instructions in the Makefile section for running an individual test with gdb. 5.2 Valgrind Errors If you mishandling memory in C, chances are you will lose half or all of a test’s credit due to a Valgrind error. You can find a comprehensive guide to Valgrind errors here: https://valgrind.org/docs/manual/ mc-manual.html#mc-manual.errormsgs For your convenience, here is a list of common Valgrind errors: • Illegal read/write: this happens when you read or write to memory that was not allocated using malloc/calloc/realloc. This can happen if you write to memory that is outside a buffer’s bounds, or if you try to use a recently freed pointer. If you have an illegal read/write of 1 byte, then there is likely a string involved; you should make sure that you allocated enough space for all your strings, including the null terminator. • Conditional jump or move depends on uninitialized value: this usually happens if you use malloc or realloc to allocate memory and forget to intialize the memory. Since malloc and realloc do not manually clear out memory, you cannot assume that it is full of zeros. • Invalid free: this happens if you free a pointer twice or try to free something that is not heap-allocated. Usually, you won’t actually see this error, since it will often cause the program to halt with an Aborted signal. 7 • Memory leak: this happens if you forget to free something. The memory leak printout should tell you the location where the leaked data is allocated, so that hopefully gives you an idea of where it was created. Remember that you must free memory if it is not being returned from a function, or if it is not attached to a valid ascii_image struct. (Think about what you had to do for empty_list in HW9!) 5.3 Makefile We have provided a Makefile for this timed lab that will build your project. Here are the commands you should be using with this Makefile: 1. To clean your working directory (use this command instead of manually deleting the .o files): make clean 2. To compile the code in main.c: make tl04 3. To compile the tests: make tests 4. To run all tests at once: make run-tests • To run a specific test: make run-tests TEST=test_name 5. To run all tests at once with Valgrind enabled: make run-valgrind • To run a specific test with Valgrind enabled: make run-valgrind TEST=test_name 6. To debug a specific test using gdb: make run-gdb TEST=test_name Then, at the (gdb) prompt: (a) Set some breakpoints (if you need to—for stepping through your code you would, but you wouldn’t if you just want to see where your code is segfaulting) with b suites/list_suite.c:420, or b tl04.c:69, or wherever you want to set a breakpoint (b) Run the test with run (c) If you set breakpoints: you can step line-by-line (including into function calls) with s or step over function calls with n (d) If your code segfaults, you can run bt to see a stack trace To get an individual test name, you can look at the output produced by the tester. For example, the following failed test is test_set_character_basic: suites/tl4_suite.c:50:F:test_set_character_basic:test_set_character_basic:0 ^^^^^^^^^^^^^^^^^^^^^^^^ Beware that segfaulting tests will show the line number of the last test assertion made before the segfault, not the segfaulting line number itself. This is a limitation of the testing library we use. To see what line in your code (or in the tests) is segfaulting, follow the “To debug a specific test using gdb” instructions above. 6 Deliverables Please upload the following files to Gradescope: 1. tl04.c 8 Your file must compile with our Makefile, which means it must compile with the following gcc flags: -std=c99 -pedantic -Wall -Werror -Wextra -Wstrict-prototypes -Wold-style-definition All non-compiling timed labs will receive a zero. If you want to avoid this, do not run gcc manually; use the Makefile as described below. Download and test your submission to make sure you submitted the right files! 9