Description
Overview
In this homework, you need to write two classes (namely Maze, MazeCell), whose skeleton
codes are given under package hw3 in the zip file. The classes under packages maze and strategy
you must NOT modify. You may modify RunSearcher under the ui package to run the search for
different mazes or to test your code. This is the class that you use to run the whole program. You
don’t submit RunSearcher. The forwardSearch method in the RunSearcher class should be quite
interesting. If you are curious, you may want to read it at your leisure to figure out how the
search actually works.
The classes under strategy are different comparators that allow a cell’s neighbors to be searched
in different orders, and are used by the forwardSearch method. They are included here for
completeness and for fun, but you don’t have to read them. The main purpose of this
assignment is to help you practice arrays (especially 2-D arrays), loops, and ArrayLists. So you
should focus only on package hw3.
The maze package contains classes mostly for graphical user interface. Check them out only if
you are curious. Status in package maze represents an enum type, which is fairly easy to use.
Here are some examples:
private Status status; // use Status as type
or,
status = Status.WALL; // set status to be a WALL
or,
if(status==Status.Wall) // check if status is WALL
There are two classes in hw3 that you need to complete. Descriptions about these classes are
given in the java doc. Make sure to read the javadoc carefully so as to follow exactly the
specifications.
Sample usage
A good way to think about the specification is to try to write some simple test cases and think
about what behavior you expect to see. Some basic tests on MazeCell and the Maze class are
given in a class called MazeAndMazeCellTest.java in package ui. You should expand the test
cases to thoroughly test your classes.
Suggestions for getting started
Smart developers don’t try to write all the code and then try to find dozens of errors all at once;
they work incrementally and test every new feature as it’s written. Here is a rough guide for
how an experienced coder might go about creating a class such as this one:
1. Import the given zip file to Eclipse. See section Importing the sample code below for
instructions.
2. Start on the MazeCell class first. Look at each method. Mentally classify it as either an
accessor (returns some information without modifying the object) or a mutator (modifies the
object, usually returning void). The accessors will give you a lot of hints about what instance
variables you need. Write your own test codes, or use and expand MazeAndMazeCellTest.java,
to make sure your methods are implemented correctly.
3. Similarly, work on the Maze class.
Testing and the SpecChecker
As always, you should try to work incrementally and write tests for your code as you develop it.
We will provide a basic SpecChecker, but it will not perform any functional tests of your
code. At this point in the course, you are expected to be able to read the specfications, ask
questions when things require clarification, and write your own unit tests. Since the test code is
not a required part of this assignment and does not need to be turned in, you are welcome to
post your test code on Piazza for others to check, use and discuss.
The SpecChecker will verify the class names and packages, the public method names and return
types, and the types of the parameters. If your class structure conforms to the spec, you should
see a message similar to this in the console output:
x out of x tests pass.
This SpecChecker will also offer to create a zip file for you that will package up the two required
classes. Remember that your instance variables should always be declared private, and if you
want to add any additional “helper” methods that are not specified, they must be declared
private as well.
See the document “SpecChecker HOWTO”, which can be found in the Piazza pinned messages under
“Syllabus, office hours, useful links” if don’t remember how to import and run a SpecChecker.
Importing the sample code
1. Download the zip file. You don’t need to unzip it.
2. In Eclipse, go to File -> Import -> General -> Existing Projects into Workspace, click
Next.
3. Click the radio button for “Select archive file”.
4. Browse to the zip file you downloaded and click Finish.
More about grading
This is a “regular” assignment so we are going to read your code. Your score will be based
partly (about a third) on functional tests that we run and partly on the grader’s assessment of the
quality of your code. Are you doing things in a simple and direct way that makes sense? Are you
defining redundant instance variables? Some specific criteria that are important for this
assignment are:
• Use instance variables only for the “permanent” state of the object, use local variables for
temporary calculations within methods.
o You will lose points for having lots of unnecessary instance variables
o All instance variables should be private.
• Accessor methods should not modify instance variables.
• Avoid code duplication.
• Internal (//-style) comments are normally used inside of method bodies to explain how
something works, while the Javadoc comments explain what a method does. Use internal
comments where appropriate to explain how your code works. (A good rule of thumb is:
if you had to think for a few minutes to figure out how something works, you should
probably include a comment explaining how it works.)
See the “Style and documentation” section below for additional guidelines.
Style and documentation
Roughly 15% of the points will be for documentation and code style. Here are some general
requirements and guidelines:
• Each class, method, constructor and instance variable, whether public or private, must
have a meaningful and complete Javadoc comment. Class javadoc must include the
@author tag, and method javadoc must include @param and @return tags as appropriate.
o Try to state what each method does in your own words, but there is no rule
against copying and pasting the descriptions from this document.
o Run the javadoc tool and see what your documentation looks like! You do not
have to turn in the generated html, but at least it provides some satisfaction 🙂
• All variable names must be meaningful (i.e., named for the value they store).
• Your code should not be producing console output. You may add println statements
when debugging, but you need to remove them before submitting the code.
• Try not to embed numeric literals in your code. Use the defined constants wherever
appropriate.
• Use a consistent style for indentation and formatting.
o Note that you can set up Eclipse with the formatting style you prefer and then use Ctrl-Shift-F to
format your code. To play with the formatting preferences, go to Window->Preferences->Java-
>Code Style->Formatter and click the New button to create your own “profile” for formatting.
If you have questions
For questions, please see the Piazza Q & A pages and click on the folder assignment3. If you
don’t find your question answered, then create a new post with your question. Try to state the
question or topic clearly in the title of your post, and attach the tag assignment3. But
remember, do not post any source code for the classes that are to be turned in. It is fine to post
source code for general Java examples that are not being turned in, and for this assignment you
are welcome to post and discuss test code. (In the Piazza editor, use the button labeled “code”
to have the editor keep your code formatting. You can also use “pre” for short code snippets.)
If you have a question that absolutely cannot be asked without showing part of your source code,
change the visibility of the post to “private” so that only the instructors and TAs can see it. Be
sure you have stated a specific question; vague requests of the form “read all my code and tell
me what’s wrong with it” will generally be ignored.
Of course, the instructors and TAs are always available to help you. See the Office Hours
section of the syllabus to find a time that is convenient for you. We do our best to answer every
question carefully, short of actually writing your code for you, but it would be unfair for the staff
to fully review your assignment in detail before it is turned in.
Any posts from the instructors on Piazza that are labeled “Official Clarification” are considered
to be part of the spec, and you may lose points if you ignore them. Such posts will always be
placed in the Announcements section of the course page in addition to the Q&A page. (We
promise that no official clarifications will be posted within 24 hours of the due date.)
What to turn in
Note: You will need to complete the “Academic Dishonesty policy questionnaire,” found on
the Homework page on Canvas, before the submission link will be visible to you.
Please submit, on Canvas, the zip file that is created by the SpecChecker. The file will be named
SUBMIT_THIS_hw3.zip. and it will be located in the directory you selected when you ran the
SpecChecker. It should contain one directory, hw3, which in turn contains two files, Maze.java,
MazeCell.java. Please LOOK at the file you upload and make sure it is the right one!
Submit the zip file to Canvas using the Assignment 1 submission link and verify that your
submission was successful. If you are not sure how to do this, see the document “Assignment
Submission HOWTO” which can be found in the Piazza pinned messages.
We recommend that you submit the zip file as created by the specchecker. If necessary for some reason,
you can create a zip file yourself. The zip file must contain the directory hw3, which in turn should contain
two java files. You can accomplish this by zipping up the src directory of your project. The file must be a
zip file, so be sure you are using the Windows or Mac zip utility, and NOT a third-party installation of
WinRAR, 7-zip, or Winzip.